The frame defines the art
Posted in General Musings on June 30th, 2010 by Big Ed – 1 CommentOne of my high school English teachers used to argue that the frame defined the art. Take a hammer and use it–it’s just a tool. Put it on a wall and put a frame around it, and it’s art.
Later, I had a teacher explain that the frame was what separated the art from the real world. The art of photography is often the art of selecting that frame–what in the panorama is worth focusing on?
But I eventually came to believe that it’s really the fact that all traditional art starts with the limitations of its form. A painter begins by selecting a canvas, which defines the size of the work. Then he or she picks the paints, which defines the limits of the pallette. Then they pick the style–realistic? Abstract? Impressionist? Styles have rules to hold them together coherently. All these choices and many more are made before the artist begins and therefore are the true definers of the art to come.
I’ve been thinking about this recently with respect to writing. By choosing to write, I immediately accept several limitations. The art is restricted to words alone. Since I’m not doing a podcast, they are written words and not spoken words. A story must be written predominantly in a single language if I want any reasonable audience, even if I wasn’t monolingual.
Then there’s the two kickers–style and length. The style question is the same as for other art forms. There are restrictions to fiction, further restrictions to genre fiction such as erotica, and certain readers’ expectations for pleasurable fiction. I find that I’m forced to write stories with a ‘satisfying’ ending. It doesn’t have to be happy, but it can’t just hang or leave the reader irritated. That bounds my plots.
As for length, I honestly thing that stories that start out with an anticipated length work better than the rambling never-ending morasses on some of the free sites. Stories have a beginning, middle, and end, and it’s a little tricky to actually write a story if you don’t know where the end will be. It’s a good constraint to define the story, even if it’s not a hard one.
For me, length is usually not the challenge. I enjoy writing flash fiction, where I’m forced to tell an entire story in a brevity of words (see my flash fiction page). Similarly, the challenge of writing for a publisher’s word requirements are a matter of setting the scope correctly in the beginning. Basically, I can get 3-4 major scenes in 5000 words, so I scale the plotline accordingly. Or I fix the number of characters, because each major character requires about 1000 words to introduce. I know the tricks.
However, length is biting me on Deep Dish. As a foray into a new art form (graphic novel), I don’t have the tricks up my sleeve, or rules of thumb. So I agonize more about how to hit my desired length target.
Which is what brought me back to this topic. I think more accomplished artists are more aware of the frames they pick, and the implications of those selections. I don’t know how much of that is intuited and how much is learned through experience or instruction, but it does seem to be fundamental. At least to me, right now.
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